The loot is shared, and the experience of local player two is saved and not watered down.ĭeveloped by Cradle Games and Published by tinyBuild Ⓒ 2020. (As in, it hits them both, but extremely weakly, whereas it may have killed a single enemy in one shot.) Filth feels like a stronger Cannon, but uses an insane amount of energy. The entire game can be completed uninterrupted in coop. Cannon feels very odd - strong at times, unbelievably weak at other times, seems to cut its damage ten fold whenever there's more than one enemy close by. If you are struggling, ask a friend to press Start to join in a couch coop session, or call for assistance online.The space station orbits in real time around an ominous black hole that triggers various dynamic events such as boss appearances, horde assaults as well as modified enemy stats and positions.A fascinating new sci fi universe reminiscent of classic sci-fi movies, set in the aftermath of a massive quantum cataclysm and complete with a deep lore and goosebump inducing soundtrack.Every weapon has unique special abilities that unlock the more you fight with them. Dozens of melee and ranged weapons and armor pieces to suit your playstyle.More dread and shivers awaits you as you travel deeper into the darkest corner of this forsaken colony. Irid Novo is a massive interconnected world full of mysteries, hidden passages and secrets within secrets - all for you to explore in any order you like.You have been created by the Author, organically printed on Irid Novo and sent on a mission to find out the unholy series of events that led to the catastrophic incident known as the Merge. Its ruins are now overrun by cruel interdimensional entities acting as puppets of the malevolent Cosmic Gods. Once a pinnacle of human achievement, the Irid Novo space station has fallen. If you eventually want to start balancing out the stats more the glaives are good str/ref weapons, and if you defeat the true/secret final boss and take its remains to a special npc in new game + they’ll give you a lightsaber that’s stupid strong but requires 10 in all 4 combat stats to wield.Hellpoint is a dark and challenging action RPG set in a heavily atmospheric sci-fi universe where the line between science and occultism is blurred. But that’s more of a long term consideration. , especially if you don’t plan on getting deep into endgame stuff.īy the time you have your base stats up to 10-12 you may want to consider going heavy cognition and using a light or radiation weapon module, this will let you get all your damage scaling out of cognition so you can really pump it. That’s just me though and reflex/cognition still works fine. I have a str/foresight build but if I could go back I’d probably do a well-rounder leaning into cognition late game and a reflex/foresight build. I have a build like this too, going for that “Bloodborne hunter” aesthetic but ironically reflex has a lot of really good ref/foresight scaling weapons and not much(or any?) reflex/cog ones. If you’re strictly interested in reflex that’s everything but if you’re curious in hearing some more possible ways to develop your build read on. The other good pure reflex scaling weapon is the rail poignard which is a little trickier to find, I haven’t tried its moveset out yet but the damage scaling is still good. Red saber has good pure reflex scaling and can be found pretty early in, shard and sacrificial dagger work pretty decent until then, shard especially does surprising damage if you really grind out its mastery.
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